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3D assets are 3-dimensional digital files that look more lifelike than flat images. 3D assets are used in movies, video games, animations and designing homes, creating layout for theatres, aircrafts, buses and more.
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Potential Job Opportunities
25,000+ job opportunities across various job portals
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Earning Potential
Average salary ranges between
₹ 2.5 to₹ 3.0 LPA -
Employment Sector
Gaming, AR/VR, Game Development, Freelancing and others
Course Details
- Commencement Date
- Duration 50 hours + 25 hours internship
- Language English
- Eligibility Criteria 12thpass and above
Minimum Age: 18 Years - Assessment
- Module-level quizzes and end-of-course assessment
- 6+ Module-level mini projects and a final project at the end of the course to demonstrate knowledge and build a design portfolio.
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- Total Credits NA
Lecture Credits NAPractical Credits NA
- Course Format Online (Self-paced + Live Lectures + Hands-on Learning)
What you will learn in the course
Course Summary
As per CII BCG report published in 2021, the gaming sector will generate revenues of $175.8 billion by the end of the year, and there will be 2.9 billion players worldwide. The sector has witnessed tremendous growth in the last 5 years and is expected to treble in value and reach $3.9 billion by 2025. According to KPMG Report, the number of online gamers in India grew from ~250 million gamers in 2018 to ~400 million gamers by the mid of 2020.
This programme will impart knowledge to learners in creating 3D assets for game development and AR/VR requirements, and take them from a beginner level to an intermediate level. They will learn how to create optimised 3D models using Maya, along with the basics of shading and texturing. They will also develop a good knowledge of packaging 3D assets to various game engines.
By end of this course, you will be able to:
- Understand the requirements of gaming
- Cater to AR/VR and animation industry requirements for designers
- Create props and background for games
- Create complete 3D models based on requirements
Certificate
Course Syllabus
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Learn and practise on interface, features, tools, node-based workflow curve tools and poly tools to get an exposure to the 3D asset creation software Maya.
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Create simple props using curve and polygon modelling process, surface tools and advanced polygon tools in Maya.
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Create highly complex, low and high poly props using Maya. Get demos by the industry mentors on important elements, which will help to undertake 2 mini projects in this module.
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Create game backgrounds and environments using Maya and undertake 2+ mini projects to be able to understand the end-to-end process.
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Create complex 3D background models for games in Maya and undertake mini projects for practice.
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Create layout UVs for texturing by working on mini projects to develop all types of models in UV texturing for props and backgrounds.
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Develop skills in Maya to work on shaders and texture objects and undertake mini projects to do it yourself.
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Explore the optimal settings required for exporting models from various game environments and engine.
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Get mentorship from industry experts to create a portfolio and showcase the 3D assets created by you for employment and projects.
Meet the Mentor(s)
Vimoh
Industry Expert
Toonz Academy, Thiruvananthapuram
Vimoh is an accomplished 3D mentor. He has worked on many popular movies and animated series and is constantly on the lookout for new ideas. He is a senior mentor at Toonz Academy and is an expert in 3D Modelling, Texturing, Lighting and Animation.
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